Helium
I kind of equate it to the feeling I used to get when overplaying Everquest. Today's gamers really don't remember the old days of online games when you would have to sit and camp a particular monster for hours, sometimes days, to get the one item that you wanted really badly. This is kind of how Helium is. If you post your article, now you sit and keep refreshing your screen as you try to see if your placing has changed. Yeah, it's pathetic. But so was Everquest, the more I think about it.
Anyway, it's another opportunity to write, and that's gotta count for something.
Labels: Computer Gaming, Writing
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